No More Room in Hell 2 Characters: Every Responder Class and Starter Skill

Complete guide to No More Room in Hell 2 characters (Responders) — every pre-outbreak profession, starting skill, and how character creation works.

Overview

In No More Room in Hell 2, the playable characters are called Responders. Each player maintains up to three active Responder slots, selectable through the Character tab on the main menu. Responders are not fixed heroes — they are procedurally generated survivors with random names, a pre-outbreak profession, and a starting skill tied to that profession.

When you create a new Responder (either to fill an empty slot or replace one who has died), the game presents three random candidates. Each candidate belongs to a profession that grants a specific starter skill. If none of the three appeal to you, you can reroll the selection for 50 credits.

This page catalogs every known Responder profession and its possible starting skills, so you can plan which character types suit your playstyle.

How to Obtain Responders

Responders are obtained through the in-game character creation system:

  1. Open the Character tab from the main menu.
  2. Select an empty Responder slot or choose to replace a deceased Responder.
  3. Review the three randomly generated Responders presented to you.
  4. Accept one, or spend 50 credits to reroll for a different set of three.

Every Responder receives a randomly generated name. Their profession determines which starter skill pool they draw from — some professions have two possible skills, while others have only one.

Responder Professions and Starting Skills

The table below lists every documented pre-outbreak profession and the starting skill(s) associated with it. Where a profession has multiple skills, the game randomly assigns one when the Responder is generated.

Pre-Outbreak ProfessionStarting SkillEffect
Army ReservistHellfireIncreased hip-fire accuracy with rifles
Army ReservistMohawkRifles penetrate more targets
Baseball RookieTeddy BearBlunt weapons deal much more stability damage but less direct damage
Baseball RookieHard BlowMore stagger damage from two-handed melee attacks
Bear HunterPenetrating ShotHeavy shots penetrate more targets
Bird HunterIcarusIncreased shotgun range
Coast Guard VeteranLimboYou survive longer when down
CourierCaravanYou can carry more weight, but your stamina and health are reduced
CourierMuleIncreased backpack weight capacity
Deer HunterQuiet StepsReduced noise from movement
Deer HunterAveragingHeadshots deal less damage but body shots deal increased damage
DeputyTight ShotShotgun pellets have reduced spread
DeputyWickedHandguns deal more limb damage
Designated MarksmanSteel ChamberHeavy rifles deal increased damage
DetectiveLocked OnSMGs have reduced recoil
DetectiveHeadblownHandguns deal increased headshot damage
EngineerLonger BatteryGreater lifespan for flashlight batteries
Football MVPMarathon RunnerRunning consumes less stamina
Football MVPAdrenaline RushAt critical health, you consume less stamina
Hockey PlayerRushTwo-handed heavy melee attacks use less stamina
Hockey PlayerForemanKicks deal damage to zombies
LumberjackResilienceGreatly reduced damage from environmental sources
Marine VeteranWingedSMGs have increased range
Marine VeteranSteady ShotRifle recoil is reduced, less sway when aiming down sights (description implies kneeling is required)
Martial Arts MasterHeavy ShovesShoving deals damage
MMA FighterSturdy BodyReduced damage from attacks
NurseSkilled MedicHeal yourself and others more
NurseAcquired ImmunityYou are less likely to become infected by zombies
ParamedicResident GenesYou heal when using pills
ParamedicStayin' AliveRevive other Responders faster
Police SniperEagle EyeDamage falloff on heavy rifles is reduced
PrepperScavengerIncreased ammo from pickups
PrepperBuilderUtility items have reduced weight
Prop MasterGrenadierThrowables have reduced weight
QuartermasterVultureAmmo has reduced weight
QuartermasterDeprivedYour max weight limit is reduced but you have more health and stamina
Rescue SpecialistLucky PathogenYou take less damage while infected
Rescue SpecialistHealing Item StackMedical items have reduced weight
SheriffOverkillShotguns fire more pellets
Sous ChefButcherEasier to dismember zombies
Spinal SurgeonHitmanOne-handed melee attacks consume more stamina but do more damage
Swim CaptainThick SkinIncreased maximum health
Track StarAthleteIncreased stamina
Track StarDoorbreakerKicks deal more damage to doors and barricades

How to Use Responder Skills

Each starting skill shapes how your Responder performs in the field. Key considerations when choosing a Responder:

  • Weapon specialization: Professions like Army Reservist, Deputy, and Police Sniper grant skills that improve specific weapon categories (rifles, shotguns, handguns, heavy rifles). Pick these if you favor a particular weapon type.
  • Survivability: Nurse, Paramedic, and MMA Fighter offer defensive or healing bonuses that help in extended engagements. Acquired Immunity and Sturdy Body are particularly valuable in higher-difficulty scenarios.
  • Utility and weight management: Courier, Prepper, Quartermaster, and Prop Master provide weight reduction or carry capacity bonuses. These are strong choices for players who like to haul supplies for the team.
  • Trade-offs: Some skills come with drawbacks. Courier's Caravan increases carry weight but reduces stamina and health; Quartermaster's Deprived reduces max weight but boosts health and stamina. Read the full effect before committing.

Version Context

The Responder system described here reflects the character creation mechanics documented in the community wiki. The game continues to receive updates, so skill names, effects, and the reroll cost (50 credits) may change in future patches. This page was last verified against available community documentation in August 2026.

Sources