No More Room in Hell 2 Hospital Guide: Objectives, Extraction, and Survival Tips

Complete No More Room in Hell 2 hospital guide covering map objectives, extraction, spawns, and survival tips to escape the hospital alive.

Overview

The No More Room in Hell 2 hospital guide walks you through the full objective chain on the Hospital map, from your spawn point to the final extraction. The Hospital is one of the more demanding maps in the game because it funnels players through tight interior spaces with multiple mandatory objective checkpoints before the extraction point opens.

Your goal is simple: complete enough objectives to unlock the Power Plant entrance, finish the final objective inside, and extract. This guide gives you a direct, ordered sequence you can follow with your squad, plus what to do when things go wrong.

Requirements

Before you drop into the Hospital map, make sure you understand what you're walking into:

  • Squad size: The Hospital map is designed for co-op play. Solo runs are possible but significantly harder due to the number of simultaneous objectives.
  • Starting gear: You spawn with basic equipment only. No weapons or objective items are provided at spawn.
  • Communication: At least one player should have a mic or use text chat. Several objectives require splitting up or covering multiple rooms.
  • Melee weapons: You will need working melee weapons for several objectives. Some objectives require destroying power sources with melee attacks, so keep at least one player with a reliable melee option.

Hospital Map Structure

The Hospital map follows the same general structure as other maps in No More Room in Hell 2, but with interior-focused zones that change how you move and fight.

Spawn Areas

You will start in one of 15 possible spawn areas on the map. These are located in the corners and edges of the map. Spawn areas may contain basic supplies, but they do not contain weapons or objective items. Check your surroundings quickly, grab anything useful, and move toward the nearest Point of Interest.

Points of Interest (POIs)

Points of Interest are marked locations where you must complete objectives to access gear and regroup with teammates. On the Hospital map, these include interior buildings such as the Church, Bar, Radio Station, Lookout Tower, Gas Station, and Farmhouse.

Each POI has its own objective chain. You do not need to complete all of them. The game selects which POIs are active for your run.

Critical Points of Interest

Critical Points of Interest are a step above standard POIs. Completing at least one is required to progress to the Power Plant. The game randomly selects two Critical Points of Interest for your run, and you only need to complete one of them.

On the Hospital map, the Critical POIs include:

  • Sluice Gate
  • Sawmill
  • Ranger Station
  • Checkpoint
  • Train Station
  • Field Hospital

Power Plant Entrances

After completing a Critical POI, you gain access to one of the three Power Plant entrances:

  • Filtration
  • Substation
  • Train Yard

Each entrance has its own challenges, but they all lead to the same final area.

Power Plant

The Power Plant is the final objective zone. Completing the objectives here unlocks extraction. Successfully extracting completes the mission.

Step-by-Step Guide

Here is the recommended order of operations for the Hospital map.

Step 1: Secure a Spawn Area Loadout

Immediately after spawning, check nearby containers and rooms for basic supplies. Do not linger. The longer you stay near your spawn, the more zombies accumulate in the area. Grab what you can and move toward the nearest POI.

Step 2: Complete Points of Interest for Gear

Your first major goal is to complete at least one or two standard POIs to secure weapons and better equipment. The Church and the Bar are two POIs with documented objective chains.

Church objectives:

  1. Find a way inside by attacking the barricades on the doors.
  2. Flip two electrical breakers on the first floor (southwestern and southeastern corners).
  3. Replace the fuse. Fuses are scattered around; one is on the first floor in the northeastern corner. The fuse box is in a maintenance room connected to the hallway.
  4. Rewire the junction box (location may vary).
  5. Restore main power using the power switch.
  6. Use the Sermon Console upstairs.
  7. Access the weapons cache upstairs, just before the Sermon Console.

Bar objectives:

  1. Destroy the four power sources connected to the bar. These are on telephone poles with yellow power lines leading to them. Use melee attacks. The four sources are southwest, west, east, and southeast of the bar. Entering the bar before disabling the power will shock you.
  2. Enter the bar. This triggers an alarm that draws zombies. Disable the alarm inside the bar near the southern doorway.
  3. Flip two breakers: one in the kitchen (first floor, behind the bar counter on the western side) and one in the storage room (first floor, north of the kitchen, behind the bar counter on the northwestern side).
  4. Rewire the junction box upstairs in a northeastern room.
  5. Restore main power using the disconnect panel next to the junction box.
  6. Access the weapons cache upstairs in a southwestern room.

Step 3: Complete One Critical Point of Interest

Once you have weapons, head to one of the two active Critical POIs. Only one needs to be completed, but completing both gives you more gear and a safer position for the final push.

The Field Hospital is a natural choice on this map if it is active, since it shares the hospital theme and tends to have useful medical supplies. However, any Critical POI works. Pick whichever is closest to your current position and move as a group.

Step 4: Enter the Power Plant

With a Critical POI complete, you can now enter the Power Plant through one of the three entrances. Each entrance has unique challenges, but the goal is the same: reach the final objective zone.

Step 5: Complete the Power Plant Objective and Extract

Inside the Power Plant, complete the final objective. Once this is done, extraction becomes available. Work together to reach the extraction point and escape.

Common Mistakes

  • Splitting up too early: The Hospital map is interior-heavy. Split up only when an objective requires it, and always know where your teammates are.
  • Ignoring the bar alarm: If you enter the Bar POI without disabling the alarm, you will be overwhelmed. The alarm draws zombies from a wide radius.
  • Trying to enter the bar before disabling power: The electrified entrance deals damage. Destroy all four power sources first.
  • Skipping the weapons cache: The weapons cache at each POI is the main reward for completing the objective chain. Skipping it leaves you under-equipped for the Power Plant.
  • Not checking both Critical POIs: You only need one, but knowing where both are gives you a fallback if one becomes too dangerous.

Advanced Tips

  • Use the yellow power lines to find bar power sources: The power sources for the Bar POI are connected by visible yellow lines. Follow them from the bar to find all four sources quickly.
  • Clear the Power Plant entrance before moving in: The entrances can become choke points. Clear the immediate area before committing your squad to the interior.
  • Coordinate junction box minigames: The junction box minigame leaves the interacting player vulnerable. Assign one player to watch the room while someone else completes the minigame.
  • Save meds for the Power Plant: The final objective area is the most dangerous part of the map. Try to enter the Power Plant with a full inventory of medical supplies.

Sources