No More Room in Hell 2: How to Kick
Learn how to kick zombies in No More Room in Hell 2, including the controls, when to use it, and how it interacts with the Foreman perk.
Overview
Kicking is a core melee option in No More Room in Hell 2 that lets you shove zombies back without spending ammo. It's your primary tool for creating space when you're reloading, cornered, or trying to avoid a zombie grab. This guide covers the basic kick, how it works, and what changes when you have the Foreman perk equipped.
Requirements
- A character in No More Room in Hell 2 (any Responder level)
- A zombie within melee range
- No special items or skills required for the basic kick
The kick is available from the start. You don't need to unlock it or spend skill points to use it. The Foreman perk modifies how the kick behaves, but it's not required to perform one.
How to Kick
The basic kick is performed by pressing the melee button while a zombie is close. The exact keybind depends on your control settings, but the default melee input triggers a kick when you're in range.
Step-by-step:
- Close the distance — Get within arm's reach of a zombie. The kick has a shorter range than a weapon swing.
- Press the melee key — Tap the melee button once. Your character will perform a kick that pushes the zombie back.
- Follow up or reposition — After the kick lands, you have a brief window to reload, back away, or switch to a weapon.
Common Mistakes
- Kicking too early — If you kick before the zombie is in range, you'll whiff and leave yourself open. Wait until the zombie is almost touching you.
- Spamming kicks — Repeated kicks drain stamina quickly. Use one or two kicks to create space, then follow up with a weapon or reposition.
- Kicking when grabbed — If a zombie has already grabbed you, you're in the button-mash minigame. Kicking won't break the grab. You need to win the minigame first.
- Ignoring stamina — The kick consumes stamina. If you're below 15% stamina and a zombie grabs you, the escape minigame becomes harder, which can lead to an infection.
Advanced Tips
- Use kicks to control crowds — A well-timed kick can push a zombie back into others, briefly slowing a group.
- Combine with the Foreman perk — Community reports from Steam discussions indicate the Foreman perk lets you kick up to 3 zombies per kick. The same reports suggest this reduces the number of kicks needed to kill a regular zombie from 3 to 2. These are player-reported values and may change with patches.
- Kick, then reload — Use a kick to create a moment of safety, then immediately start a reload. The pushback gives you just enough time.
- Watch your surroundings — Kicking a zombie backward can push it into a gas cloud or off a ledge. Use the environment to your advantage.
Related Guides
- How to Cure Infection
- How to Delete Character
- How to Early Extract
- How to Equip Attachments
Sources
- Mechanics | No More Room in Hell 2 Wiki | Fandom
- Foreman (Perk) - No More Room in Hell 2 | Steam Community
Required Internal Links
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